

Religion also will affect how other civilizations and city-states treat the player. There are a limited number of religions available in a game (depending on the map size), and not all Civilizations can found a religion in a given game. New religious units like the Missionary and the Inquisitor can also help to spread religion and prevent the spread of rival religions respectively. Players can choose up to 5 religious beliefs (6 for the Byzantines), which will provide bonuses to both their civilization and all those who adopt that religion. They can then advance their Pantheon into a full religion when they get their first Great Prophet. Civilizations first start with a Pantheon, which is formed when they first start earning Faith points. A new resource, Faith, is used to generate Great Prophets, which are used to found religions and build Holy Sites. Religion is the main addition in Gods & Kings.

New Additions Religion Forming a Pantheon Rounding out the package are 3 new scenarios: Fall of Rome, Into the Renaissance, and Empires of the Smoky Skies. 9 new civilizations, 27 new units, 13 new buildings, 9 new wonders, new technologies, and a slightly reworked combat and diplomatic system were added to the game. It primarily adds religion and espionage mechanics, which were not present in the base game. Sid Meier's Civilization V: Gods & Kings is the first expansion pack for Civilization V, and was released Jin America and Jinternationally.
